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What classes can wear leather in World of Warcraft?

By admin | August 28, 2009





In World of Warcraft, what are all the classes that can wear leather?
Actually, it would help if you could tell me everything that all the classes can wear.

Thank you :]

Rogues and druids wear leather as their main (and highest possible) gear.

Shammys and Hunters can wear leather as a temporary upgrade. Usually done when armor isn’t an issue, but the stat value on the leather item is better than the mail item.

Pallys, Warriors, and Death Knights can wear leather, but it’s not recommended at any point.

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Topics: Classes | 11 Comments »

11 Responses to “What classes can wear leather in World of Warcraft?”

  1. ice_romeo02 Says:
    December 12th, 2008 at 3:51 pm

    Rogues and druids wear leather for all their levels.

    Shamans and Hunters start with leather and then move to chain at level 40.
    References :

  2. Zach Says:
    December 12th, 2008 at 3:55 pm

    Priest – Can only wear cloth
    Mage – Can only wear cloth
    Warlock – Can only wear cloth
    Hunter – Starts with leather learns to wear mail at 40
    Shaman – Starts with leather learns to wear mail at 40
    Druid – Can only wear leather
    Paladin – Starts with mail learns to wear plate at 40
    Warrior – Starts with mail learns to wear plate at 40
    Rogue – Can only wear leather
    Death Knight – Starts with plate

    In this list if your class wears the armor in the list look below it to see what else it can wear

    plate ( Can wear this and anything below it )
    mail ( Can wear this and anything below it )
    leather ( Can wear this and anything below it )
    cloth (Can wear this and anything below it )
    References :

  3. Iratu Says:
    December 12th, 2008 at 3:57 pm

    Cloth= every class (Mages,priests, and warlocks can only wear cloth)
    Leather= Rogues,druids (Cloth/leather) hunters,shamans (Mail at 40)
    Mail= Warrior and paladin
    plate= warrior, paladin (At 40) Death knight
    References :

  4. Thomas The Servant Says:
    December 12th, 2008 at 3:58 pm

    Rogues and druids wear leather as their main (and highest possible) gear.

    Shammys and Hunters can wear leather as a temporary upgrade. Usually done when armor isn’t an issue, but the stat value on the leather item is better than the mail item.

    Pallys, Warriors, and Death Knights can wear leather, but it’s not recommended at any point.
    References :

  5. ED N Says:
    December 12th, 2008 at 4:23 pm

    google it but i know druids can only were leather for all levels im 68 and where leather no mail
    References :
    me

  6. Joskey Says:
    December 12th, 2008 at 8:01 pm

    Rogues, Druids, Warriors, Paladin’s, Hunter,

    every class except mage and warlock basically

    Warriors and Palladins can wear everything except plate, but they can wear plate when they get to lvl 40

    warlocks and mages can only wear cloth,

    Hunters and Shaman’s can wear leather and cloth, but can learn to wear mail at lvl 40.

    Rogues can only wear leather.

    And if you have Wrath Of The Litch King and can play as a Death Knight then you can wear everything in your level limit.
    References :
    The mannual, rofl

  7. leigh Says:
    December 12th, 2008 at 9:56 pm

    Though the answer to your question is quite simple, it also helps to explain a few things about WHY each class can, can’t, should, or shouldn’t wear leather… I tend to ramble, but I’ll try to be brief.

    Casters (Priests, Warlocks, Mages) can only wear cloth. This is why they’re called "squishies." Caster classes all get a personal buff (most lasting 30 minutes) that up their armor and often other stats.

    Druids and Rogues can only wear cloth or leather. For these classes, often the stats on an item are more important than the amount of armor. For example, a Rogue would choose an item with more agility and less armor. One exception to this is going to be Druids tanking in bear form, when their armor is increased by X% when they shapeshift.

    Hunters and Shamans start out being able to wear cloth or leather, and at 40 get the ability to wear mail. Again, because these classes are more DPS than anything else, stats are often more important. After 40, wearing cloth wouldn’t be a great idea, but often taking a leather piece with more of a stat you want to increase is better than taking a mail piece with less.

    Paladins and Warriors start out being able to wear cloth, leather, or mail, and at 40 can learn to wear plate. In most cases, Paladins and Warriors will be taking more damage and therefore want to get as much armor as they can without sacrificing too many stats. Basically, stick to plate and maybe one or two mail pieces if they have great stats.

    Death Knights, the new hero class, are again like Paladins and Warriors in that they can wear cloth, leather, and mail- but because they start at 55 they can also wear plate from the get-go.

    For information on which stats are best for which class and spec, look at the WoW forums or look up class info on WoW wiki.
    References :
    playing WoW

  8. machine31593 Says:
    December 13th, 2008 at 5:56 am

    rogue – leather + cloth
    druid – leather – cloth
    paladin – plate – mail – leather – cloth
    warrior – plate – mail – leather – cloth
    priest – cloth
    warlock- cloth
    mage – cloth
    death knight – plate – mail – leather – cloth
    shaman – mail – leather – cloth
    References :
    Play wow

  9. MarcoPolo Says:
    December 13th, 2008 at 9:33 am

    hunter till 40 , shaman, druid, rouge and anything that cn use somat better
    References :

  10. bob Says:
    December 15th, 2008 at 1:47 pm

    This will tell you which classes wear leather and which dont.

    Warrior

    Strengths:

    1. Can wear mail from the start and plate at level 40.
    2. Great melee abilities such as
    3. Great tank class, especially when using a shield and going deep into the Protection tree.
    4. One of the better classes to use for blacksmithing since warriors can use both the armor and weapons made with this profession.
    5. Can be a force damage wise with a good two-handed weapon and a build focused on the Arms tree or two good 1 handed weapons and a build focused on the Fury tree.
    6. Can equip almost any type of weapon in the game whereas other classes are more restricted. For example, a shaman can not use a sword and a Paladin can not use a bow.

    Weaknesses:

    1. Depends on rage too much.
    2. Not a broad class.
    3. Not the highest melee damage dealer.
    4. More equipment dependant than other classes.
    5. Dependency on the healing of other classes.
    6. Somewhat limited in PvP due to the range and magic of other classes.

    Hunter

    Strengths:

    1. Having a pet that can serve as a personal tank.
    2. Possibly the best solo class in the game.
    3. Traps can turn the tide of a battle in PvP.
    4. Tracking allows you to get a scope of enemies in the area.
    5. Works great with the leatherworking skill.
    6. A strong PvP class due to high damage and range.
    7. Can tame a huge variety of pets.

    Weaknesses:

    1. Can not wear mail until level 40.
    2. Very few melee abilities.
    3. Can not use a shield.
    4. Pets can draw monsters to your group if not handled correctly.
    5. Not sought after by groups.
    6. Need ammo and food for the pet constantly.

    Rogue

    Strengths:

    1. Best melee damage dealing class.
    2. Can open locks.
    3. Great dual wielders.
    4. Stealth opens up possibilities that other classes do not enjoy.
    5. Possibly the most fun class in the game from a character ability standpoint.

    Weaknesses:

    1. Can use no better than leather armor.
    2. Relies on daggers too much.
    3. One of the least respected and sought after classes in the game.
    4. Very dependent on cool downs for abilities.

    Paladin

    Strengths:

    1. Able to heal.
    2. Strong and durable enough to tank for a group.
    3. Not dependent on rage like a warrior is or has to switch forms like a druid.
    4. Gets the ability to summon a mount at level 40.
    5. Has abilities that allow the Paladin to be immune to attacks for a short period of time.
    6. Can resurrect other players.
    7. Can be very mana efficient if played right.

    Weaknesses:

    1. Lacks the overall damage of other classes.
    2. Both healing and tanking need to be focused on instead of trying to do both at once.
    3. Need to constantly manage blessings, seals, and auras.
    4. Has a negative image on the Horde side due largely to "bubble and hearthing" (become immune to attacks and then using a hearthstone to leave the battlefield).

    Shaman

    Strengths:

    1. Can use mail as armor at level 40.
    2. Can use a shield while a hunter cannot.
    3. Can heal.
    4. The best combo for a spell caster/fighter.
    5. Can self-rez and then resurrect the rest of the group.

    Weaknesses:

    1. Totems need to be managed constantly.
    2. Due to the great flexibility of the class, it’s hard to focus on just 2 or 3 attributes.
    3. Can not use weapons like swords and 2 handed axes.
    4. Can dual wield only if going deep in the Enhancement tree.

    Priest

    Strengths:

    1. The best healing class in the game.
    2. Strong defensive spells.
    3. Can do damage as well.
    4. Highly sought after by groups.

    Weaknesses:

    1. Can only wear cloth.
    2. Not a role for everyone.
    3. Shadow priests can do more damage but are not near the healers as their holy counterparts.

    Mage

    Strengths:

    1. The best magic damage dealer.
    2. One of the best range classes along with hunters.
    3. Good combat control with Polymorph.
    4. Can summon food and drink.
    5. A great choice for grouping.
    6. Strong solo class due to snares and massive damages.
    7. Can open up portals to go to major cities.
    8. The best area of effect damage dealer in the game by far.

    Weaknesses:

    1. Can only wear cloth.
    2. Not healers in battle.
    3. Major target for monsters due to high amount of damage.
    4. Most damage dealing spells are not instant.

    Druid

    Strengths:

    1. Able to take on the forms of different animals.
    2. Can root enemies in place.
    3. Very flexible.
    4. Can heal group members.
    5. Good solo class.
    6. Can tank if needed.
    7. Has different travel forms for faster traveling.

    Weaknesses:

    1. Cannot wear anything heavier than leather.
    2. Not great at any one thing.
    3. Unpredictable for groups.
    4. Switching between the different forms to heal (regular), tank (bear), or damage (cat) can be awkward and time consuming.
    5. Very difficult class to master.

    Warlock

    Strengths:

    1. Has various pets.
    2. Can summon a mount at level 40.
    3. Great for debuffs.
    4. Can summon/teleport group member
    References :
    http://www.hiddenstuff.com/ wow guides database

  11. gpc91770 Says:
    December 15th, 2008 at 5:22 pm

    Plate – Death Knight, Paladin, Warrior
    Mail – Hunter, Sherman
    Leather – Druid, Rogue
    Cloth – Mage, Priest, Warlock

    Plate armor wearer can wear Mail, Leather and Cloth if they want, but no reason to. Mail armor wearer can wear Leather and Cloth armor. Cloth wearer can only wear Cloth armor.
    References :

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